Contributions to https://st4stem.wikispaces.com/ are licensed under a Creative Commons Attribution Share-Alike 3.0 License. 
Portions not contributed by visitors are Copyright 2018 Tangient LLC
TES: The largest network of teachers in the world
Portions not contributed by visitors are Copyright 2018 Tangient LLC
TES: The largest network of teachers in the world


w00t (Wow, loot!) Session
Jeannette ShafferST4 Project
Session Date: March 3, 2012
Location: Philadelphia, PA
Topics: gamification, game-based learning management system, STEM
Link to collaborative blog used in this session:
http://st4stem.blogspot.com/
Gamification
What is or isn't gamification?
You may have heard about gamification and digital badges for learning or maybe you have been out of the loop playing Angry Birds. Either way, gaming in education is a hot topic right now."This Game Sucks"
So what exactly is gamification and why should you care? "This Game Sucks": How to Improve the Gamification of Education by Sarah "Intellagirl" Smith-RobbinsActivity During Session
Engineering Table Design ChallengeDiscussion
What did you experience?What is 3D Game Lab
3D Game Lab GuildsiteConcept Map Planning
Module One Quest Map for participants
Horizon Report 2012
This ninth edition describes annual findings from the NMC Horizon Project, a decade-long research project designed to identify and describe emerging technologies likely to have an impact on learning, teaching, and creative inquiry in higher education. Six emerging technologies are identified across three adoption horizons over the next one to five years, as well as key trends and challenges expected to continue over the same period, giving campus leaders and practitioners a valuable guide for strategic technology planning. Link:http://www.nmc.org/publications/horizon-report-2012-higher-ed-edition
Discussion
Your turn!Like to Know More?
If you enjoyed this learning opportunity and would like to learn more, please continue with the other Tech Explorations in CTE.